Tuesday, 17 September 2013

Research and planning: Audience theory

Three theories:
1. Effects model/ Hypothermic model
2. Gratification model
3. Reception theory

The effects model:

  • has an effect or influence on the audience 
  • usually negative 
  • audience are always passive to prevent influence
  • power lies with the message of the text
  • example shrek
  • inject messages to the audience 
  • audience cant resist 
  • like a drug the audience is addicted 

The bobo doll experiment:
  • the child copied the older women 
  • It found that you copy what you see 
Frankfurt school
  • creating meanings of people
  • corporate capitalism and governments 
  • Prince charming disney character always the top person 
  • Moster ink the merchandise 
  • changing with the time, tangled male is a robber
Examples:
  • childs play 3- James Bulger (1993)
  • Manhunt- Sephfan palkeehr (2004)
  • A clockwork orange (1971)
  • Severrone- simon Everitt (2006)
They create moral panics a current example is Kevin Webster 

The Gratification model:
  • Opposite of effect model
  • audience is active
  • audience uses text, isnt used by the text
  • free to reject, use or play with media meanings 
  • recreate themselves to be like that
Used for:
  • Diversion
  • escapism 
  • Pleasure 
  • Information
  • Sexual stimulation
  • Comparing relationships and Lifestyles with ones own

No comments:

Post a Comment